Web & iOS Engineer
I create beautiful, functional web applications with modern technologies and user-centered design principles.
Pirate's Adventure is an immersive iPadOS puzzle game that leverages Core Haptics to provide tactile feedback, enriching the player's experience. Developed entirely using SwiftUI within a two-week timeframe, this project focused on creating an engaging puzzle experience through innovative interaction design.
Chordjam is an innovative iOS application that reimagines guitar learning through a uniquely engaging and gamified experience. As Tech Lead, I spearheaded the technical architecture and implementation of this app, ensuring its core gamification principles were robustly integrated to transform the user's learning journey.
Flappy Bombardino is an experimental, "poorly-illustrated" clone of the classic Flappy Bird, reimagined with the unique "Bombardino Crocodilo" character. This iOS game was developed with adaptive design for both iPhone and iPad, utilizing a combination of Apple's SpriteKit for interactive, physically-simulated gameplay and SwiftUI for the user interface.
This project focuses on a simple dodge game where the player avoids obstacles, with emphasis on object interaction and basic scoring. .
This project focuses on creating a 3D rocket control game with collision handling, movement mechanics, and interactive obstacles.
This project focuses on building a space shooter game with a player that can move, aim, and fire lasers, and enemies that can be destroyed..